Difference between revisions of "Publish 77"
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===City Loyalty=== | ===City Loyalty=== | ||
− | In addition to assisting to quell the still ongoing unrest throughout Britannia three new ways to gain City Loyalty have been added: | + | In addition to assisting to quell the still ongoing unrest throughout Britannia three new ways to gain [[The Awakening#Loyalty_Rating|City Loyalty]] have been added: |
− | *Participating in | + | *Participating in [[Champion Spawn]]s will award City Loyalty to the City you have chosen to declare citizenship to. The more difficult the level of the champ spawn, the more love you will receive. |
− | *Turning in | + | *Turning in [[BOD]]s in a Loyalty City will award love to that City depending on the difficulty of the BoD. |
− | *New Magincia, Minoc, and Yew are proud to announce the opening of new Smithy and/or Clothier shops to serve the needs of the citizens! | + | *[[New Magincia]], [[Minoc]], and [[Yew]] are proud to announce the opening of new Smithy and/or Clothier shops to serve the needs of the citizens! |
− | **You may visit the | + | **You may visit the "''Sand in Ya Britches Tailor Hut''" and "''The Sandy Smith''" right next to the Modest Damsel Inn located on the Isle of [[New Magincia]]. |
− | **You may visit the | + | **You may visit the "''Tinderbox Smithy"'' and "''The Elves Thimble"'' located within the center of [[Yew]]. |
− | **You may visit the | + | **You may visit the "''Survival Threads"'' clothier in Eastern [[Minoc]]. |
− | *City Trade Ministers have begun accepting a variety of basic resources to assist in rebuilding and providing for the citizenry. | + | *City Trade Ministers have begun accepting a variety of basic resources to assist in rebuilding and providing for the citizenry. City Trade Ministers will accept goods across a variety of Professions including, [[Lumberjacking|Lumberjacks]], [[Mining|Miners]], Hunters, [[Cooking|Cook]]s, [[Fishing|Fisherman]], [[Archery|Archers]], [[Alchemy|Alchemists]], [[Animal Taming|Tamers]], and [[Herding|Herders]]. |
− | *Trade Ministers can be found at the major shipping hubs within each City. These include the Docks in most Cities, Great Oak Vessels in Yew, and the Stables in Minoc. | + | *Trade Ministers can be found at the major shipping hubs within each [[City]]. These include the '''Docks''' in most Cities, Great ''"Oak Vessels"'' in Yew, and the Stables in [[Minoc]]. |
*To donate a single item or stack of items drop them into the crate. | *To donate a single item or stack of items drop them into the crate. | ||
− | *To donate a bag of items, drop the bag into the crate. A gump will appear with the quantities of each of the item groups you are donating. | + | *To donate a bag of items, drop the bag into the crate. A gump will appear with the quantities of each of the item groups you are donating. Make sure to check your donations, as all donations to the City are final! |
*To donate a tamed or herded animal double click the hitching post and target the animal you wish to donate. A confirmation gump will appear making sure you wish to donate that animal. | *To donate a tamed or herded animal double click the hitching post and target the animal you wish to donate. A confirmation gump will appear making sure you wish to donate that animal. | ||
*Double click the Trade Minister NPC to see a full list of items accepted. Basic resources are all that are necessary for donation. | *Double click the Trade Minister NPC to see a full list of items accepted. Basic resources are all that are necessary for donation. | ||
− | ===Farspeakers (Improved Communication | + | ===Farspeakers (Improved [[Communication Crystal]]s)=== |
*4 Listen Mode Settings – off, public, personal, and spy | *4 Listen Mode Settings – off, public, personal, and spy | ||
*4 Volume Settings – off, private, dual, and loud | *4 Volume Settings – off, private, dual, and loud | ||
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*Improved user interface | *Improved user interface | ||
**Can link up to 10 speakers | **Can link up to 10 speakers | ||
− | **Work across | + | **Work across sub-server lines |
**Rechargeable with gem stones | **Rechargeable with gem stones | ||
*Higher maximum number of charges – 5000 max charges or if exceptional 10000 charges | *Higher maximum number of charges – 5000 max charges or if exceptional 10000 charges | ||
− | ===Faction Artifact Changes=== | + | ===[[Faction]] Artifact Changes=== |
*All faction artifacts have their Rank requirement changed to 1 | *All faction artifacts have their Rank requirement changed to 1 | ||
*The price in silver for Faction Artifacts depends on the buyer’s rank: | *The price in silver for Faction Artifacts depends on the buyer’s rank: | ||
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**Tier 4 artifacts cost 32,000 silver for Rank 1 players; 28,000 silver for Rank 2; 24,000 silver for Rank 3; 20,000 silver for Rank 4; 16,000 silver for Rank 5; 12,000 silver for Rank 6; 8,000 silver for Rank 7; 4,000 silver for Rank 8 and higher | **Tier 4 artifacts cost 32,000 silver for Rank 1 players; 28,000 silver for Rank 2; 24,000 silver for Rank 3; 20,000 silver for Rank 4; 16,000 silver for Rank 5; 12,000 silver for Rank 6; 8,000 silver for Rank 7; 4,000 silver for Rank 8 and higher | ||
**Tier 5 artifacts cost 50,000 silver for Rank 1 players; 45,000 silver for Rank 2; 40,000 silver for Rank 3; 35,000 silver for Rank 4; 30,000 silver for Rank 5; players; 25,000 silver for Rank 6; 20,000 silver for Rank 7; 15,000 silver for Rank 8; 10,000 silver for Rank 9; and 5,000 silver for Rank 10 players | **Tier 5 artifacts cost 50,000 silver for Rank 1 players; 45,000 silver for Rank 2; 40,000 silver for Rank 3; 35,000 silver for Rank 4; 30,000 silver for Rank 5; players; 25,000 silver for Rank 6; 20,000 silver for Rank 7; 15,000 silver for Rank 8; 10,000 silver for Rank 9; and 5,000 silver for Rank 10 players | ||
− | *All faction artifacts have a maximum lifespan of 30 days | + | *All faction artifacts have a maximum [[lifespan]] of 30 days |
**The remaining life displays in the item tooltip | **The remaining life displays in the item tooltip | ||
**This lifespan is in real time | **This lifespan is in real time | ||
− | *Faction artifacts have a new Item Property: Moonbound | + | *Faction artifacts have a new Item Property: [[Moonbound]] |
− | **Moonbound items are Indestructible when in a Felucca ruleset area. They will frequently repair themselves to maximum durability, and will not lose maximum durability. | + | **Moonbound items are Indestructible when in a [[Felucca]] ruleset area. They will frequently repair themselves to maximum durability, and will not lose maximum durability. |
− | **Moonbound items are Ephemeral when in a Trammel ruleset area. They will lose 1 point of maximum durability per six minutes spent in active combat. | + | **Moonbound items are [[Ephemeral]] when in a [[Trammel]] ruleset area. They will lose 1 point of maximum durability per six minutes spent in active combat. |
*All existing faction artifacts will convert to this new system with this publish | *All existing faction artifacts will convert to this new system with this publish | ||
*Note that faction consumables are not affected by this change | *Note that faction consumables are not affected by this change | ||
− | ===Faction Artifacts for | + | ===Faction Artifacts for [[Gargoyle]]s=== |
− | *The faction reward sellers now sell gargoyle versions of all rewards except: Kasa of the Raj-In, Spirit of the Totem, Hunter's Headdress, Inquisitor's Resolution, Stormgrip | + | *The faction reward sellers now sell gargoyle versions of all rewards '''except''': [[Kasa of the Raj-In]], [[Spirit of the Totem]], [[Hunter's Headdress]], [[The Inquisitor's Resolution]], [[Stormgrip]] |
*The reward seller will not list any non-alterable artifacts on the menu for Gargoyles | *The reward seller will not list any non-alterable artifacts on the menu for Gargoyles | ||
*Gargoyles who purchase faction artifacts receive gargoyle equivalents | *Gargoyles who purchase faction artifacts receive gargoyle equivalents | ||
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**In all other cases, the item will be returned un-altered. | **In all other cases, the item will be returned un-altered. | ||
**Special conversions: | **Special conversions: | ||
− | **Fey Leggings (chain pants) alter into Garg plate legs | + | **[[Fey Leggings]] (chain pants) alter into Garg plate legs |
**The Robe of Command alters into a standard robe which can be worn by gargoyles | **The Robe of Command alters into a standard robe which can be worn by gargoyles | ||
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**Eligible participants will receive 40 silver for each kill. | **Eligible participants will receive 40 silver for each kill. | ||
*The most deficit points any faction member can have is now 12. | *The most deficit points any faction member can have is now 12. | ||
− | *Siege – Faction kill points will now be awarded on all facets in addition to victims receiving stat loss penalty. | + | *[[Siege Perilous]] – Faction kill points will now be awarded on all facets in addition to victims receiving stat loss penalty. |
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*Resolved the issue which was causing equipped items, mounts and even backpacks from disappearing in dungeons. | *Resolved the issue which was causing equipped items, mounts and even backpacks from disappearing in dungeons. | ||
*Fixed the issue involving healers getting looting rights properly. | *Fixed the issue involving healers getting looting rights properly. | ||
− | *Fixed the issue with altering the Quiver of Infinity into Gargoyle Wing Armor | + | *Fixed the issue with altering the [[Quiver of Infinity]] into Gargoyle Wing Armor |
− | *An adjustment has been made to | + | *An adjustment has been made to [[Cora]]'s Mana Vamp range |
==Updates== | ==Updates== |
Revision as of 14:27, 22 June 2012
Deployment History
- June 21, 2012 - released to TC1.
Publish Notes
Greetings all,
In this publish we are having an issue with our patcher which increases the size of the patch. Please do not be alarmed. You are going to see a 411 MB classic client patch and a 112 MB patch for the Enhanced client. We are working on a fix for the patcher so it will reduce the size of the patches you will be receiving in the future. We are sorry for any inconvenience.
City Loyalty
In addition to assisting to quell the still ongoing unrest throughout Britannia three new ways to gain City Loyalty have been added:
- Participating in Champion Spawns will award City Loyalty to the City you have chosen to declare citizenship to. The more difficult the level of the champ spawn, the more love you will receive.
- Turning in BODs in a Loyalty City will award love to that City depending on the difficulty of the BoD.
- New Magincia, Minoc, and Yew are proud to announce the opening of new Smithy and/or Clothier shops to serve the needs of the citizens!
- You may visit the "Sand in Ya Britches Tailor Hut" and "The Sandy Smith" right next to the Modest Damsel Inn located on the Isle of New Magincia.
- You may visit the "Tinderbox Smithy" and "The Elves Thimble" located within the center of Yew.
- You may visit the "Survival Threads" clothier in Eastern Minoc.
- City Trade Ministers have begun accepting a variety of basic resources to assist in rebuilding and providing for the citizenry. City Trade Ministers will accept goods across a variety of Professions including, Lumberjacks, Miners, Hunters, Cooks, Fisherman, Archers, Alchemists, Tamers, and Herders.
- Trade Ministers can be found at the major shipping hubs within each City. These include the Docks in most Cities, Great "Oak Vessels" in Yew, and the Stables in Minoc.
- To donate a single item or stack of items drop them into the crate.
- To donate a bag of items, drop the bag into the crate. A gump will appear with the quantities of each of the item groups you are donating. Make sure to check your donations, as all donations to the City are final!
- To donate a tamed or herded animal double click the hitching post and target the animal you wish to donate. A confirmation gump will appear making sure you wish to donate that animal.
- Double click the Trade Minister NPC to see a full list of items accepted. Basic resources are all that are necessary for donation.
Farspeakers (Improved Communication Crystals)
- 4 Listen Mode Settings – off, public, personal, and spy
- 4 Volume Settings – off, private, dual, and loud
- 4 Output Mode – Normal, Show my name, show sender, show both
- Crafted by Tinkers
- Improved user interface
- Can link up to 10 speakers
- Work across sub-server lines
- Rechargeable with gem stones
- Higher maximum number of charges – 5000 max charges or if exceptional 10000 charges
Faction Artifact Changes
- All faction artifacts have their Rank requirement changed to 1
- The price in silver for Faction Artifacts depends on the buyer’s rank:
- Tier 1 artifacts cost 2,000 silver for Rank 1 players; and 1,000 silver for all higher ranks
- Tier 2 artifacts cost 8,000 silver for Rank 1 players; 6,000 silver for Rank 2; 4,000 silver for Rank 3; and 2,000 silver for Rank 4 and higher
- Tier 3 artifacts Cost 18,000 silver for Rank 1 players; 15,000 silver for Rank 2; 12,000 silver for Rank 3; 9,000 silver for Rank 4; 6,000 silver for Rank 5; and 3,000 silver for Rank 6 and higher
- Tier 4 artifacts cost 32,000 silver for Rank 1 players; 28,000 silver for Rank 2; 24,000 silver for Rank 3; 20,000 silver for Rank 4; 16,000 silver for Rank 5; 12,000 silver for Rank 6; 8,000 silver for Rank 7; 4,000 silver for Rank 8 and higher
- Tier 5 artifacts cost 50,000 silver for Rank 1 players; 45,000 silver for Rank 2; 40,000 silver for Rank 3; 35,000 silver for Rank 4; 30,000 silver for Rank 5; players; 25,000 silver for Rank 6; 20,000 silver for Rank 7; 15,000 silver for Rank 8; 10,000 silver for Rank 9; and 5,000 silver for Rank 10 players
- All faction artifacts have a maximum lifespan of 30 days
- The remaining life displays in the item tooltip
- This lifespan is in real time
- Faction artifacts have a new Item Property: Moonbound
- Moonbound items are Indestructible when in a Felucca ruleset area. They will frequently repair themselves to maximum durability, and will not lose maximum durability.
- Moonbound items are Ephemeral when in a Trammel ruleset area. They will lose 1 point of maximum durability per six minutes spent in active combat.
- All existing faction artifacts will convert to this new system with this publish
- Note that faction consumables are not affected by this change
Faction Artifacts for Gargoyles
- The faction reward sellers now sell gargoyle versions of all rewards except: Kasa of the Raj-In, Spirit of the Totem, Hunter's Headdress, The Inquisitor's Resolution, Stormgrip
- The reward seller will not list any non-alterable artifacts on the menu for Gargoyles
- Gargoyles who purchase faction artifacts receive gargoyle equivalents
- Faction Artifact Alteration
- Gargoyles may hand faction artifacts to the Faction Reward Vendor. If the artifact can be altered into a Gargoyle version, the item will be altered and returned.
- In all other cases, the item will be returned un-altered.
- Special conversions:
- Fey Leggings (chain pants) alter into Garg plate legs
- The Robe of Command alters into a standard robe which can be worn by gargoyles
Faction Point Distribution Update
- Faction kill points will now be distributed based on involvement in faction fighting. Players can earn points through dealing damage, taking damage, and healing damage when opposing faction members successfully kill someone in an opposing faction.
- Points are awarded based on rank of the victim killed:
- Ranks 1 - 3 are worth 4 points.
- Ranks 4 - 6 are worth 8 points.
- Ranks 7 - 9 are worth 12 points.
- Rank 10 is worth 16 points.
- The amount of kill points taken from the victim is based on their faction rank when killed or 10% of their current points whichever is highest. Players in stat loss will be worth 1 point or 10% of their current points whichever is highest.
- Awarded points are divided between the participating characters in the kill:
- The killer will receive 40% of awarded points.
- The remaining 60% of awarded points is divided amongst the killer and all assisters. Max 3 assisters
- Eligible participants will receive 40 silver for each kill.
- The most deficit points any faction member can have is now 12.
- Siege Perilous – Faction kill points will now be awarded on all facets in addition to victims receiving stat loss penalty.
Bug Fixes
- Resolved the issue which was causing equipped items, mounts and even backpacks from disappearing in dungeons.
- Fixed the issue involving healers getting looting rights properly.
- Fixed the issue with altering the Quiver of Infinity into Gargoyle Wing Armor
- An adjustment has been made to Cora's Mana Vamp range
Updates
- none yet