Difference between revisions of "Leather"
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'''Leather''' is one of the material types used by [[Tailoring|Tailors]] in [[Ultima Online]]. It can be purchased from [[NPC]] [[vendor]]s, but is usually harvested from corpses. Mostly it is used to craft [[Armor]]. | '''Leather''' is one of the material types used by [[Tailoring|Tailors]] in [[Ultima Online]]. It can be purchased from [[NPC]] [[vendor]]s, but is usually harvested from corpses. Mostly it is used to craft [[Armor]]. | ||
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In order to obtain leather, you must first kill a creature then use a [[Bladed|bladed weapon]] on the body. The '''Leather Hides''' will then be placed on the corpse for you to collect. These [[Weight|weigh]] five [[stone]]s each, but can be converted to normal "cut" leather by using [[Scissors]] on them (reducing the weight down to a stone apiece). Either way leather is stackable. | In order to obtain leather, you must first kill a creature then use a [[Bladed|bladed weapon]] on the body. The '''Leather Hides''' will then be placed on the corpse for you to collect. These [[Weight|weigh]] five [[stone]]s each, but can be converted to normal "cut" leather by using [[Scissors]] on them (reducing the weight down to a stone apiece). Either way leather is stackable. | ||
− | Another way to harvest leather is to skin creatures with a [[Skinning Knife]] equipped. This way, the hides are automatically converted to leather then placed in your backpack. The same effect is also possessed by the [[Butcher's War Cleaver]], except that this weapon is not required to be equipped for the automatic harvesting to "cut leather". Note also, that both will leave the cut leather on the corpse being skinned, if the weight of one's equipment is approximately 350 stones or more. This bug is believed to be related to the maximum capacity of backpacks from prior to [[Mondain's Legacy]], but actual confirmation has not been forthcoming from EA. | + | Another way to harvest leather is to skin creatures with a [[Skinning Knife]] equipped. This way, the hides are automatically converted to leather then placed in your backpack. The same effect is also possessed by the [[Butcher's War Cleaver]], except that this weapon is not required to be equipped for the automatic harvesting to "cut leather". |
+ | Fixed: Note also, that both will leave the cut leather on the corpse being skinned, if the weight of one's equipment is approximately 350 stones or more. This bug is believed to be related to the maximum capacity of backpacks from prior to [[Mondain's Legacy]], but actual confirmation has not been forthcoming from EA. | ||
+ | |||
+ | Hides can be turned in for reward points in the [[Britain Library Collection]]. | ||
+ | |||
+ | [[File:Hide_spined.jpg|frame|left|Spined Hide]][[File:Hide_barbed.jpg|frame|none|Barbed Hide]] | ||
− | + | {{Clear}} | |
==Leather Types== | ==Leather Types== | ||
There are 4 different kinds of leather: Normal, Spined, Horned and Barbed. The three special types give additional properties to [[Tailoring|Tailor]] crafted armor: | There are 4 different kinds of leather: Normal, Spined, Horned and Barbed. The three special types give additional properties to [[Tailoring|Tailor]] crafted armor: | ||
+ | {| class="uoguidetable" style="width:500px;" | ||
+ | ! Leather | ||
+ | ! Skill | ||
+ | ! [[File:Physical_resist_icon.png|link=Resistances]] | ||
+ | ! [[File:Fire_resist_icon.png|link=Resistances]] | ||
+ | ! [[File:Cold_resist_icon.png|link=Resistances]] | ||
+ | ! [[File:Poison_resist_icon.png|link=Resistances]] | ||
+ | ! [[File:Energy_resist_icon.png|link=Resistances]] | ||
+ | ! Total | ||
+ | ! Other | ||
+ | |- | ||
+ | | | ||
+ | ===Normal=== | ||
+ | [[File:Leather.png]] | ||
+ | | 0.0 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | 0 | ||
+ | | | ||
+ | |- | ||
+ | | style="background-color:#99CCFF;" | | ||
+ | ===Spined=== | ||
+ | [[File:Leather_(Spined).png]] | ||
+ | | style="background-color:#99CCFF;" | 65.0 | ||
+ | | style="background-color:#99CCFF;" | +9 | ||
+ | | style="background-color:#99CCFF;" | 0 | ||
+ | | style="background-color:#99CCFF;" | 0 | ||
+ | | style="background-color:#99CCFF;" | 0 | ||
+ | | style="background-color:#99CCFF;" | 0 | ||
+ | | style="background-color:#99CCFF;" | +9 | ||
+ | | style="background-color:#99CCFF;" | [[Luck]] +40 | ||
+ | |- | ||
+ | | style="background-color:#BD3929;" | | ||
+ | ===Horned=== | ||
+ | [[File:Leather_(Horned).png]] | ||
+ | | style="background-color:#BD3929;" | 80.0 | ||
+ | | style="background-color:#BD3929;" | +2 | ||
+ | | style="background-color:#BD3929;" | +4 | ||
+ | | style="background-color:#BD3929;" | +3 | ||
+ | | style="background-color:#BD3929;" | +3 | ||
+ | | style="background-color:#BD3929;" | +3 | ||
+ | | style="background-color:#BD3929;" | +15 | ||
+ | | style="background-color:#BD3929;" | | ||
+ | |- | ||
+ | | style="background-color:#99CC00;" | | ||
+ | ===Barbed=== | ||
+ | [[File:Leather_(Barbed).png]] | ||
+ | | style="background-color:#99CC00;" | 99.0 | ||
+ | | style="background-color:#99CC00;" | +3 | ||
+ | | style="background-color:#99CC00;" | +2 | ||
+ | | style="background-color:#99CC00;" | +3 | ||
+ | | style="background-color:#99CC00;" | +3 | ||
+ | | style="background-color:#99CC00;" | +5 | ||
+ | | style="background-color:#99CC00;" | +16 | ||
+ | | style="background-color:#99CC00;" | | ||
+ | |} | ||
− | + | ==Creature Drop Rates== | |
− | {| style=" | + | {| style="width:100%" |
− | + | | style="text-align:center; width:25%;" | '''Plain''' | |
− | | style=" | + | | style="text-align:center; width:25%;" | '''Spined''' |
− | | style=" | + | | style="text-align:center; width:25%;" | '''Horned''' |
− | | style=" | + | | style="text-align:center; width:25%;" | '''Barbed''' |
− | | style=" | + | |
|- | |- | ||
− | | style=" | + | | style="vertical-align:top;" | |
− | + | {| class="uoguidetable" style="width:100%;" | |
− | | | + | ! Creature |
− | + | ! Amount | |
− | + | ||
|- | |- | ||
− | | style=" | + | | style="text-align:left;" | [[Bullfrog]] |
− | | | + | | 4 |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | style=" | + | | style="text-align:left;" | [[Timber Wolf]] |
− | | | + | | 5 |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | style=" | + | | style="text-align:left;" | [[Bogling]] |
− | | | + | | 6 |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | style=" | + | | style="text-align:left;" | [[Giant Rat]] |
− | | | + | | 6 |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | style=" | + | | style="text-align:left;" | [[Gorilla]] |
− | | | + | | 6 |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | style=" | + | | style="text-align:left;" | [[Greater Mongbat]] |
− | | | + | | 6 |
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | style=" | + | | style="text-align:left;" | [[Grey Wolf]], [[White Wolf]] |
− | | | + | | 6 |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Skree]] |
− | | | + | | 6 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Anzuanord]] |
− | | | + | | 7 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Leather Wolf]] |
− | | | + | | 7 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Deathwatch Beetle]], [[Deathwatch Beetle Hatchling]] |
− | | | + | | 8 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Goat]] |
− | | | + | | 8 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Hind]] |
− | | | + | | 8 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Snow Leopard]] |
− | | | + | | 8 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Cougar]], [[Panther]] |
− | | | + | | 10 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Cu Sidhe]] |
− | | | + | | 10 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Horse]], [[Pack Horse]] |
− | | | + | | 10 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Slith]] |
− | | | + | | 10 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Brown Bear]], [[Black Bear]] |
− | | | + | | 12 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Cow]] |
− | | | + | | 12 |
|- | |- | ||
− | + | | style="text-align:left;" | [[Llama]], [[Rideable Llama]] | |
+ | | 12 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Mountain Goat]] | ||
+ | | 12 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Savage Ridgeback]] | ||
+ | | 12 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Walrus]] | ||
+ | | 12 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Bull]] | ||
+ | | 15 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Giant Ice Worm]] | ||
+ | | 15 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Great Hart]] | ||
+ | | 15 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Grizzly Bear]] | ||
+ | | 16 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Polar Bear]] | ||
+ | | 16 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Gaman]] | ||
+ | | 17 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Cold Drake]] | ||
+ | | 20 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Yamandon]] | ||
+ | | 20 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Swamp Dragon]] | ||
+ | | 20 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Tsuki Wolf]] | ||
+ | | 25 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Bake Kitsune]] | ||
+ | | 30 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Hydra]], [[Abscess]] | ||
+ | | 40 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Thrasher]] | ||
+ | | 48 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Hiryu]], [[Lesser Hiryu]] | ||
+ | | 60 | ||
|} | |} | ||
− | + | | style="vertical-align:top;" | | |
− | + | {| class="uoguidetable" style="width:100%;" | |
− | + | ! Creature | |
− | + | ! Amount | |
− | {| | + | |
− | + | ||
− | + | ||
− | ! | + | |
|- | |- | ||
− | |[[Imp]] | + | | style="text-align:left;" | [[Imp]] |
− | |6 | + | | 6 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Dire Wolf]] |
− | | | + | | 6 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Centaur]] |
− | |8 | + | | 8 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Ratman]], all types |
− | | | + | | 8 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Hellcat]], all types |
− | | | + | | 10 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Alligator]] |
− | |12 | + | | 12 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Giant Toad]] |
− | | | + | | 12 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Lizardman]] |
− | | | + | | 12 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Ridgeback]] |
− | | | + | | 12 |
|- | |- | ||
+ | | style="text-align:left;" | [[Stone Slith]] | ||
+ | | 12 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Lava Lizard]] | ||
+ | | 14 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Giant Ice Serpent]] | ||
+ | | 15 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Giant Serpent]] | ||
+ | | 15 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Lava Serpent]] | ||
+ | | 15 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Lowland Boura]] | ||
+ | | 20 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Ruddy Boura]] | ||
+ | | 20 | ||
|} | |} | ||
− | + | | style="vertical-align:top;" | | |
− | + | {| class="uoguidetable" style="width:100%;" | |
− | + | ! Creature | |
− | + | ! Amount | |
− | {| | + | |
− | + | ||
− | + | ||
− | ! | + | |
|- | |- | ||
− | |[[Ki-Rin]] | + | | style="text-align:left;" | [[Ki-Rin]] |
− | |10 | + | | 10 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Raptor]] |
− | | | + | | 10 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Sea Serpent]], [[Deep Sea Serpent]] |
− | | | + | | 10 |
|- | |- | ||
+ | | style="text-align:left;" | [[Toxic Slith]] | ||
+ | | 10 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Unicorn]] | ||
+ | | 10 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Kepetch Ambusher]] | ||
+ | | 12 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Drake]] | ||
+ | | 20 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Wyvern]] | ||
+ | | 20 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[High Plains Boura]] | ||
+ | | 22 | ||
|} | |} | ||
− | + | | style="vertical-align:top;" | | |
− | + | {| class="uoguidetable" style="width:100%;" | |
− | + | ! Creature | |
− | + | ! Amount | |
− | {| | + | |
|- | |- | ||
− | + | | style="text-align:left;" | [[Nightmare]] | |
− | + | | 10 | |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Ancient Wyrm]] |
− | | | + | | 20 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Dragon]] |
− | |20 | + | | 20 |
|- | |- | ||
− | |[[Dragon]] | + | | style="text-align:left;" | [[Serpentine Dragon]] |
− | |20 | + | | 20 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Shadow Wyrm]] |
− | |20 | + | | 20 |
|- | |- | ||
− | |[[ | + | | style="text-align:left;" | [[Skeletal Dragon]] |
− | | | + | | 20 |
|- | |- | ||
+ | | style="text-align:left;" | [[White Wyrm]] | ||
+ | | 20 | ||
+ | |- | ||
+ | | style="text-align:left;" | [[Greater Dragon]] | ||
+ | | 30 | ||
+ | |} | ||
|} | |} | ||
− | |||
− | |||
Leather is affected by the "double resources" rule in the Felucca ruleset. Also, Humans gain ten percent more leather when skinning (22 instead of 20, 53 instead of 48, etc.), rounded up. For Humans hunting in Felucca, base amount is doubled, then the 10% bonus is applied, for purposes of rounding off fractions. | Leather is affected by the "double resources" rule in the Felucca ruleset. Also, Humans gain ten percent more leather when skinning (22 instead of 20, 53 instead of 48, etc.), rounded up. For Humans hunting in Felucca, base amount is doubled, then the 10% bonus is applied, for purposes of rounding off fractions. | ||
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In [[Felucca]], against the same creature type, an [[Elves|elf]] would get 30 spined leather(15 x 2) per kill, while a [[human]] would get 33 ((15 x 2) x 110%).<br><br> | In [[Felucca]], against the same creature type, an [[Elves|elf]] would get 30 spined leather(15 x 2) per kill, while a [[human]] would get 33 ((15 x 2) x 110%).<br><br> | ||
− | + | {{Resources}} | |
− | + | ||
− | + | {{Categorize|Resources|Tailoring}} |
Latest revision as of 07:47, 16 April 2013
Leather is one of the material types used by Tailors in Ultima Online. It can be purchased from NPC vendors, but is usually harvested from corpses. Mostly it is used to craft Armor.
In order to obtain leather, you must first kill a creature then use a bladed weapon on the body. The Leather Hides will then be placed on the corpse for you to collect. These weigh five stones each, but can be converted to normal "cut" leather by using Scissors on them (reducing the weight down to a stone apiece). Either way leather is stackable.
Another way to harvest leather is to skin creatures with a Skinning Knife equipped. This way, the hides are automatically converted to leather then placed in your backpack. The same effect is also possessed by the Butcher's War Cleaver, except that this weapon is not required to be equipped for the automatic harvesting to "cut leather". Fixed: Note also, that both will leave the cut leather on the corpse being skinned, if the weight of one's equipment is approximately 350 stones or more. This bug is believed to be related to the maximum capacity of backpacks from prior to Mondain's Legacy, but actual confirmation has not been forthcoming from EA.
Hides can be turned in for reward points in the Britain Library Collection.
Leather Types
There are 4 different kinds of leather: Normal, Spined, Horned and Barbed. The three special types give additional properties to Tailor crafted armor:
Leather | Skill | Total | Other | |||||
---|---|---|---|---|---|---|---|---|
Normal |
0.0 | 0 | 0 | 0 | 0 | 0 | 0 | |
Spined |
65.0 | +9 | 0 | 0 | 0 | 0 | +9 | Luck +40 |
Horned |
80.0 | +2 | +4 | +3 | +3 | +3 | +15 | |
Barbed |
99.0 | +3 | +2 | +3 | +3 | +5 | +16 |
Creature Drop Rates
Leather is affected by the "double resources" rule in the Felucca ruleset. Also, Humans gain ten percent more leather when skinning (22 instead of 20, 53 instead of 48, etc.), rounded up. For Humans hunting in Felucca, base amount is doubled, then the 10% bonus is applied, for purposes of rounding off fractions.
For example, an elf hunting Giant Serpents in Trammel would get 15 spined leather per kill, while a human hunting the same creatures would get 17 spined leather per kill (15 x 110% = 16.5, rounding up to 17).
In Felucca, against the same creature type, an elf would get 30 spined leather(15 x 2) per kill, while a human would get 33 ((15 x 2) x 110%).
Resources | |
---|---|
Cloth |
Bale of Cotton • Ball of Yarn • Bolt of Cloth • Pile of Wool • Spool of Thread |
Gems |
Blue Diamond • Brilliant Amber • Dark Sapphire • Ecru Citrine • Fire Ruby • Perfect Emerald • Turquoise • White Pearl |
Imbuing Ingredients | |
Leather | |
Metals |
Iron • Dull Copper • Shadow • Copper • Bronze • Golden • Agapite • Verite • Valorite |
Peerless Ingredients |
Blight • Corruption • Captured Essence • Diseased Bark • Dread Horn Mane • Eye of the Travesty • Grizzled Bones • Lard of Paroxysmus • Muculent • Putrefaction • Scourge • Taint |
Scales | |
Wood |
Normal Wood • Oak • Ash • Yew • Bloodwood • Heartwood • Frostwood |