Difference between revisions of "Spell Damage Increase"

(Maximum Possible SDI by items)
(Books)
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===Books===
 
===Books===
*A target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Shattered Obelisk Invasion|Shattered Obelisk Invasion Spellbook]] max. 50%, triple damage
+
The relative effective %Damage output is in parentheses to set the order.
*A target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Shattered Obelisk Invasion|Shattered Obelisk Invasion Spellbook]] max. 50%, double damage
+
*(330) A target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Shattered Obelisk Invasion|Shattered Obelisk Invasion Spellbook]] max. 30%, triple damage
*A target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage
+
*(325) A target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Scrapper's Compendium]] 25%, triple damage
*A target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Scrapper's Compendium]] 25%, double damage
+
*(315) [[Anon's Spellbook]] 15% (Dinosaur, Myrmidex or Eodon Tribe Slayer, triple damage)
*A target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, triple damage
+
*(309) A target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, triple damage
*A target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, double damage
+
*(230) A target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Shattered Obelisk Invasion|Shattered Obelisk Invasion Spellbook]] max. 30%, double damage
*[[Shattered Obelisk Invasion|Shattered Obelisk Invasion Spellbooks]] max. 50%
+
*(225) A target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Scrapper's Compendium]] 25%, double damage
*[[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%
+
*(215) [[Juo’nar’s Grimoire]] 15% ([[Slayer|Super Slayer]], double damage)
*[[Scrapper's Compendium]] 25%
+
*(215) [[Conjurer's Grimoire]] 15%, Undead Slayer, double damage
*[[Conjurer's Grimoire]] 15%
+
*(210) [[Fallen Mystic's Spellbook]] 10% ([[Fey_Slayer|Fey Slayer]], double damage)
*[[Tome of Lost Knowledge]] 15%
+
*(209) A target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Inscription|Inscribed Spellbook]] max. 9%, double damage
*[[Anon's Spellbook]] 15% (Dinosaur, Myrmidex or Eodon Tribe Slayer)
+
*(150) Maximum vs creatures with no slayer vulnerability [[Shattered Obelisk Invasion|Shattered Obelisk Invasion Spellbook]] max. 50%
*[[Juo’nar’s Grimoire]] 15% ([[Slayer|Super Slayer]], double damage)
+
*(130) [[War of Shadows|War of Shadows Invasion Spellbooks]] max. 30%
*[[Tome of Enlightenment]] 10%
+
*(125) [[Scrapper's Compendium]] 25%
*[[Fallen Mystic's Spellbook]] 10% ([[Fey_Slayer|Fey Slayer]])
+
*(115) [[Tome of Lost Knowledge]] 15%
*An [[Inscription|Inscribed Spellbook]] max. 9%
+
*(110) [[Tome of Enlightenment]] 10%
 +
*(109) An [[Inscription|Inscribed Spellbook]] max. 9%
 +
 
 +
If the goal is maximum damage, using a slayer spellbook to match your target is clearly the most important element. These are crafted spellbooks with 0 SDI just to make the damage comparison clear.
 +
No additional SDI, but slayer books:
 +
*(300) A target specific [[Slayer#Super_.26_Lesser_Slayers|Lesser Slayer]] [[Inscription|Inscribed Spellbook]], triple damage
 +
*(200) A target specific [[Slayer#Super_.26_Lesser_Slayers|Super Slayer]] [[Inscription|Inscribed Spellbook]], double damage
  
 
===Weapons===
 
===Weapons===

Revision as of 13:02, 7 December 2019

Spell Damage Increase (SDI) is an item property that increases the damage of most magical attacks that are cast. This property is capped at 25% in PVP provided you dont have more than 30% of a skill in two different spell lines or Animal Taming or Parry. Then, you will become "focused" to that spell line and can display it from your titles menu, under overhead name, skills. So, if you have Imbuing, mysticism and focus you can be a focused mystic, but not if you have mysticism and 31 in evaluating intelligence. It's noteworthy that chivalry is amongst the magical lines even though it has no spell affected by SDI. So, if you have 120 magery and 120 chivalry, you won't be a focused mage. If you are not eligible to be focused, then your SDI pvp cap will be 20%. For PvE there is no cap on spell damage, so pack it on.


There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. The apparent maximum is 50% for special items (e.g., Shattered Obelisk Invasion Spellbook).

Qualifiers

As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect Poison Strike and Wither, but it does not affect Pain Spike or Holy Light. It works with Word of Death, as the spell is not dependent on a secondary ability check, e.g. like Pain Spike, which involves Spirit Speak, or Holy Light, which involves Karma.

Calculating Spell Damage

On the other hand factor in resist lowering and additional damage received issues on the target like:

SDI Items

Heads

Necks

Chests

Legs

Arms

Robes

Cloaks

Sets

Rings

Bracelets

Talismans

Books

The relative effective %Damage output is in parentheses to set the order.

If the goal is maximum damage, using a slayer spellbook to match your target is clearly the most important element. These are crafted spellbooks with 0 SDI just to make the damage comparison clear. No additional SDI, but slayer books:

Weapons

Maximum Possible SDI by items

As of September 2017, the maximum Spell Damage Increase from equipment is 160%, which is constituted from the following:

(**A target specific Lesser Slayer Shattered Obelisk Invasion Spellbook 30%, triple damage)

Imbuing

The following resources are required to imbue the highest intensity of Spell Damage Increase (12%):

See Also