Difference between revisions of "Axe"

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[[Image:Axe.jpg|frame|The Venerable Axe]]
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{{Infobox item
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| name=Axe
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| image=Axe.png
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| weight=4
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| physicaldamage=100
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| weapondamage=14 - 17
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| weaponspeed=3
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| strengthrequirement=35
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| twohandedweapon=yes
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| skillrequired=Swordsmanship
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| mindurability=36
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| maxdurability=48
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}}
  
An '''Axe''' is a two-handed [[Swordsmanship]] melee weapon. Like a [[Bladed weapons|bladed weapon]], an axe can be used on the corpses of various beasts to produce such items as [[bones]], [[feathers]], [[meat]], [[hides]], [[scales]], and [[wool]]. It also can be used to chop trees into logs.
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''This page deals with specific information concerning the Axe item. [[Axes|See here for general information concerning all Axe class weapons]], or [[Blacksmithy#Craftables|here for Axe items craftable by a smith]].''
  
However, the reason '''most''' players keep an axe handy is its ability to return [[Deeded Items|deeded items]] that have been placed in a home to their deed form. To accomplish this, merely double click the axe and target the item that you wish to return to deed form.
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The [[Axe]] is a [[Two-Handed Weapon]] for [[Swordsmanship]] practitioners.  
  
{{Weapons
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It is also within the [[Axes]] category of weapons; grandmaster [[Lumberjacking|lumberjacks]] receive a 10% [[Damage Increase]] with the use of such weapons. It can be used on trees to make [[log]]s; on [[House Addon]]s to return them to their deeded form; and on corpses to produce [[feather]]s, [[hides]], [[Raw Bird|raw birds]], [[Raw Rib|raw ribs]], [[scales]], and [[wool]].
|weight=4 Stones
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|rarity=
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|damage=14 - 16
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|weapskill=[[Swordsmanship]]
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|weaphand=[[Two-Handed Weapon]]
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|delay=3s
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|slayer=
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|di=
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|ssi=
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|hci=
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|dci=
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|hla=
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|hld=
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|luck=
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|mw=
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|fc=
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|fcr=
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|skillbonus=
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|hitdisp=
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|durability=
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|strreq=35
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|harm=
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|fireball=
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|lightning=
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|hll=
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|hml=
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|hsl=
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|str=
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|dex=
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|int=
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|other=
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|physicalresist=
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|fireresist=
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|coldresist=
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|poisonresist=
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|energyresist=
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|physicaldamage=100%
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|firedamage=
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|colddamage=
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|poisondamage=
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|energydamage=
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|physicalarea=
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|firearea=
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|coldarea=
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|poisonarea=
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|energyarea=
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}}
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==Notes==
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They are crafted by [[Blacksmithy|blacksmith]]s, and can be recycled using a [[Salvage Bag]] or smith tool. To perform either action your character must be standing near an [[anvil]] and [[forge]]. Smelting provides a better return if you have a high level of [[mining]].
* Primary [[Special Moves|Special Move]]: [[Crushing Blow]]
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* Seconday [[Special Moves|Special Move]]: [[Dismount]]
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* Axes are made by [[Blacksmithing|Blacksmiths]] with a minimum of 34.2 Blacksmith Skill.
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* Require 14 ingots to make.
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==See Also==
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[[Weapons]] that are [[exceptional]]ly crafted will receive a [[Damage Increase]] bonus that is further boosted by your character's [[Arms Lore]] skill. [[Runic Tools]], [[Imbuing]] or [[Runic Re-Forging]] can be used to add additional [[Item Properties]], making for a far more powerful weapon.
* [[Bladed weapons]]
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* [[Deeded Items]]
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[[Category:Weapons]]
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Items retain the color of the material from which they are made. Crafted versions can have their [[durability]] increased, via [[Powder of Fortifying]], to a maximum of 255 and can be dyed with [[Pigments of Tokuno]] or [[Natural Dye]]s. If crafted [[exceptional]]ly by a [[Grandmaster|GM]]+ crafter they can hold their maker's mark.
[[Category:Swordsmanship Weapons]]
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{{Special Moves
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| primary=crushingblow
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| secondary=dismount
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}}
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<br clear="all">
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==Crafting==
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{{Crafting Box
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| primaryskill=Blacksmithy
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| blacksmithy=34.2
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| ingots=14
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| skill120chance=100
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| skill120excep=100
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| makersmark=yes
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| retainscolor=yes
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}}
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==See Also==
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{{Blacksmithy Craftables Nav}}
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[[Category:Axes]][[Category:Blacksmithy]]

Latest revision as of 19:50, 27 October 2016

Axe.png
Axe
Weight: 4 Stones
Physical Damage 100%
Weapon Damage 14 - 17
Weapon Speed 3s
Strength Requirement 35
Two-Handed Weapon
Skill Required: Swordsmanship
Durability: 36 (min) - 48 (max)

This page deals with specific information concerning the Axe item. See here for general information concerning all Axe class weapons, or here for Axe items craftable by a smith.

The Axe is a Two-Handed Weapon for Swordsmanship practitioners.

It is also within the Axes category of weapons; grandmaster lumberjacks receive a 10% Damage Increase with the use of such weapons. It can be used on trees to make logs; on House Addons to return them to their deeded form; and on corpses to produce feathers, hides, raw birds, raw ribs, scales, and wool.

They are crafted by blacksmiths, and can be recycled using a Salvage Bag or smith tool. To perform either action your character must be standing near an anvil and forge. Smelting provides a better return if you have a high level of mining.

Weapons that are exceptionally crafted will receive a Damage Increase bonus that is further boosted by your character's Arms Lore skill. Runic Tools, Imbuing or Runic Re-Forging can be used to add additional Item Properties, making for a far more powerful weapon.

Items retain the color of the material from which they are made. Crafted versions can have their durability increased, via Powder of Fortifying, to a maximum of 255 and can be dyed with Pigments of Tokuno or Natural Dyes. If crafted exceptionally by a GM+ crafter they can hold their maker's mark.


Special Moves
Primary Crushing blow.jpg Crushing Blow
Secondary Special move dismount.jpg Dismount


Crafting

Crafting the Blacksmithy item Axe
Minimum Skill Requirements Components Success Chances
34.2 Blacksmithy
Ingots 14 Ingots
120.0 skill = 100%
Exceptional Chances
120.0 skill = 100%
Additional Notes
This item may hold it's Maker's Mark.
The item retains the color of the material used.

See Also