Difference between revisions of "Publish 56"
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− | + | The following is a list of changes deployed as Publish 56 on October 29, 2008. | |
− | == | + | ==Deployment History== |
+ | * September 5, 2008 - expected late September or early October 2008. | ||
+ | * September 19, 2008 - Ever so ''slightly'' delayed, now expected early October 2008. | ||
+ | * September 26, 2008 - Based on a [[Five on Friday - September 26, 2008|FoF update]], expected late October 2008. | ||
+ | * October 21, 2008 - Published to [[Test Center]] shard. | ||
+ | * October 27, 2008 - Published to [[Origin]] shard. | ||
+ | * October 29, 2008 - Published to all other shards. | ||
+ | * October 30, 2008 - Update 1 published to all shards. | ||
+ | * November 6, 2008 - Update 2 published to all shards. | ||
+ | * November 11, 2008 - Update 3 published to all shards. | ||
− | + | ==New Content== | |
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− | == | + | ===[[War of Shadows]]=== |
+ | * Factions cities will come under attack in Trammel by the forces of the Shadowlords | ||
+ | * Capturing a town sigil in Felucca allows the Trammel city to be invaded | ||
+ | ** Sigil must be captured by Chaos ([[Shadowlord]]s or [[Minax]]) | ||
+ | ** Up to three towns can be invaded at a time | ||
+ | ** Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends | ||
+ | * A city’s guard zones will disappear in Trammel when invaded, becoming a warzone | ||
+ | * All Felucca faction cities will have their guard zones will be removed, becoming warzones | ||
+ | * Affected cities for the invasion: | ||
+ | ** Britain | ||
+ | ** Skara Brae | ||
+ | ** Magincia | ||
+ | ** Minoc | ||
+ | ** Moonglow | ||
+ | ** Trinsic | ||
+ | ** Vesper | ||
+ | ** Yew | ||
+ | * Players logging into a town under invasion will be relocated to Jhelom | ||
+ | ** Teleportation attempts into danger zones will be rerouted to Jhelom when possible | ||
+ | * Invading forces comprised of three types | ||
+ | ** Shadowlord allied monsters (new alliances, beyond just daemons) | ||
+ | *** Britain: Dragons | ||
+ | *** Skara Brae: Elementals | ||
+ | *** Magincia: Undead | ||
+ | *** Minoc: Plague | ||
+ | *** Moonglow: Void | ||
+ | *** Trinsic: Orcs | ||
+ | *** Vesper: Rogue Ophidians | ||
+ | *** Yew: Daemons | ||
+ | ** Army of Shadows (Humans and Elves) | ||
+ | *** Ranking and promotion system similar to the Ophidian Invasion | ||
+ | *** Four basic types | ||
+ | **** Warrior | ||
+ | **** Ranger | ||
+ | **** Mage | ||
+ | **** Healer | ||
+ | *** Ranks | ||
+ | **** Recruit | ||
+ | **** Scout | ||
+ | **** Corporal | ||
+ | **** Lieutenant | ||
+ | **** Captain | ||
+ | **** General | ||
+ | ** Corrupted townspeople | ||
+ | *** Hatred | ||
+ | **** NPCs aggressively attack players and other NPCs | ||
+ | *** Falsehood | ||
+ | **** NPCs attempt to steal from players | ||
+ | **** Each NPC can only steal one item, normal theft checks apply | ||
+ | **** Item is returned to the player if the NPC dies or is purified when the invasion ends (player must be in the city) | ||
+ | *** Cowardice | ||
+ | **** NPCs flee from players | ||
+ | * Invasion of a town ends when the sigil is recaptured by Order (TB or CoM), or the local invasion is completely defeated | ||
+ | * Loot | ||
+ | ** All invasion monsters and army members drop faction silver | ||
+ | *** 1 to 5 normally, up to 25 for special mobs like the Shadow Knight | ||
+ | *** Silver is multiplied by rank within the army | ||
+ | *** Rare bonuses possible | ||
+ | ** All invasion monsters have at least double the normal loot | ||
+ | ** Army members drop special weapons and spellbooks with properties based on their rank | ||
+ | ** Army members drop exceptional loot at higher ranks | ||
+ | * [[Crimson Dragon]]s introduced as allies to the Shadowlords, appear as the final stage in the invasion. Shares similar loot to “The Six,” such as Myxkion | ||
+ | * [[Platinum Dragon]]s introduced as allies to Britannia, enemies of the Crimsons | ||
+ | ** Both dragon races are intelligent, and cause all dragons to go wild in their presence | ||
+ | * Siege Perilous and Mugen will have all the content available, but will have the invasion proceed in Felucca | ||
− | *Added new equippables and consumables | + | ===[[Factions]]=== |
− | *Added a community collection chest inside each stronghold to collect silver, and give faction equippables and consumables as rewards | + | * Added new [[Factions#Equipment|equippables]] and [[Factions#Items_2|consumables]] |
− | *Donated silver will be tied to the faction system at a later date | + | * Added a community collection chest inside each stronghold to collect [[silver]], and give faction equippables and consumables as rewards |
− | *Sigil corruption time dropped to | + | ** Donated silver will be tied to the faction system at a later date |
− | *Faction Thieves will now receive 100 silver and 10 kill points for successfully capturing a town sigil | + | * [[Sigil]] corruption time dropped to 4 hours (from 10 hours) for the duration of the event |
− | **Sigil must complete full circuit of corruption: from town pedestal, to stronghold, back to town pedestal | + | * Sigil purification time dropped to 6 hours (from 3 days) for the duration of the event |
− | **Interruptions will not count against the original thief, as long as the original thief’s faction finishes the corruption process | + | * Faction Thieves will now receive 100 silver and 10 kill points for successfully capturing a town sigil |
− | **Thieves must be online to receive their reward | + | ** Sigil must complete full circuit of corruption: from town pedestal, to stronghold, back to town pedestal |
− | *Killing faction enemies inside warzones results in bonus kill-points and silver | + | ** Interruptions will not count against the original thief, as long as the original thief’s faction finishes the corruption process |
+ | ** Thieves must be online to receive their reward | ||
+ | * Killing faction enemies inside warzones results in bonus kill-points and silver | ||
− | ==Halloween== | + | ===Halloween=== |
+ | * New quest starting in the Yew Courthouse: talk to Jasper and read the book on the table | ||
+ | ** Can be done completely in either Felucca or Trammel | ||
+ | ** Every step required in the chain, skipping steps will keep you from completing the event | ||
+ | ** Event can be done once per character | ||
+ | ** Participating characters must be 15 days old (except for Test Center) | ||
+ | ** [[Khaldun]] temporarily available in Trammel for the duration of the event | ||
+ | *** [[Shadow Fiend of the Unseen]] now perfom the life drain attack | ||
+ | *** General increases to HP and stats for Khaldun creatures | ||
+ | *** Slightly increased the spawn rate of Shadowfiends, [[Spectral Armor]]s, and Zealots | ||
+ | *** Note: Shadow fiends and Spectral Armor drop loot onto the ground instead of leaving a body | ||
+ | *** Note: Players cannot resurrect inside Khaldun | ||
+ | * New [[Trick or Treat]]ing rewards | ||
+ | ** [[Begging|GM Beggars]] also have a new reward | ||
− | * | + | ===Old Magincia=== |
− | ** | + | * Three new quests to help heal the land by releasing the spirits trapped in Magincia’s ruins |
− | ** | + | ** The quest giver is a mage near the Magincia moongate |
− | ** | + | ** Quest rewards are three types of rubble, one for each quest (total of 12 pieces) |
− | ** | + | ** Rubble rewards are all unique - they do not overlap craftables or Magincia Invasion rubble. You can see the possible rewards in the quest gump. |
− | ** | + | ** Quests are non-repeatable |
− | *** | + | * Three types of ghosts now reside in Magincia |
− | *** | + | ** Restless Souls |
− | *** | + | *** Invulnerable, unmoving |
− | *** | + | *** Notices player movements |
− | *** | + | *** Can be released by using Spirit Speak nearby |
− | ** | + | **** Drops Threads of Life |
− | *** | + | ** Forsaken Souls |
+ | *** Constantly wanders the streets of Magincia | ||
+ | *** Can be released by casting Exorcism nearby | ||
+ | **** Drops Threads of Thought | ||
+ | ** Corrupted Souls | ||
+ | *** Red, aggressive | ||
+ | *** Calls other Corrupted Souls nearby for help when attacking | ||
+ | *** Can only be released by being killed | ||
+ | **** Drops Threads of Fate | ||
− | == | + | ==Fixes/Changes== |
− | * | + | ===Combat=== |
− | * | + | * [[Disarm]] will no longer affect shields |
− | + | * [[Hiryu]]s will only use the dismount special attack on mounted players | |
− | * | + | * <s>Killing [[Solen]]s with a pet will properly remove friendship with the nest</s> (Update: this chance has been reverted) |
− | * | + | * Ranged attacks on [[slime]]s will no longer cause acid damage to your weapon |
− | * | + | * Successfully taming an aggressive animal will stop its attack |
− | + | * Tamers can no longer aggro with their pets and stay hidden | |
− | * | + | * Mounts under the effect of [[Nerve Strike]] will not be able to be mounted |
− | + | * Wandering healers will no longer attack players who drink a refresh potion | |
− | + | * [[Wraith Form]] will not lose pass-through ability when crossing server boundaries | |
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− | = | + | ===Blessing/Insurance=== |
+ | * [[Blackrock]] of all sizes can now be insured | ||
+ | * Blessed items will remain blessed after being traded | ||
+ | * Public trash cans will no longer accept blessed items. This does not affect personal trash cans in your home. | ||
− | == | + | ===Crafting=== |
+ | * Crafting with [[Dull Copper]] will no longer exceed the 255 durability cap | ||
+ | * [[Skullcap]]s can now be crafted with a higher durability than 12 | ||
− | + | ===Display Issues=== | |
− | * | + | * [[Granite]] will now display the color of the granite on mouse-over, rather than just saying “granite.” |
− | * | + | * Guild abbreviations can no longer be made to imitate Faction abbreviations (Min, CoM, TB, SL) |
− | + | * Player crafted [[Parasitic Poison]] will display its name correctly, instead of “Deadly Poison” | |
− | * | + | * Pet summoning ball will no longer give an error message when crossing subserver boundaries |
− | * | + | * Plants will no longer mystically say “I’m here” when they reach a specific stage of growth |
− | * | + | * Savage Kin Paint effect will remain visible even after logging out and back in |
− | * | + | * [[Quiver]]s will no longer lose their color on server startup |
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− | == | + | ===Factions=== |
+ | * Faction members in the Hero/Evil system on [[Siege Perilous]] and [[Mugen]] will no longer be able to grief their teammates by causing them to lose kill-points when auto-defending | ||
+ | * Faction vendors from the losing faction will now disappear from a conquered city | ||
+ | * Non-faction players cannot block the entrances to the Shadowlord and Minax strongholds | ||
+ | ** Shadowlord entrance area can no longer be teleported into, repels non-factioners | ||
+ | ** Minax stronghold boundaries have been extended to the entire mountain pass, and the recruiting stone placed outside the mountain | ||
+ | * The bridge and outer entrance to the True Britannian stronghold can no longer be trapped | ||
− | * | + | ===Housing/House-Addons=== |
− | * | + | * Secured bags can no longer be dyed by anyone in a public house |
− | + | * [[Spinning Wheel]]s will no longer be lost if re-deeded while in use | |
− | == | + | ===Resources=== |
+ | * Blank scrolls can be added to commodity deeds | ||
+ | * Empty bottles can now be added to commodity deeds | ||
+ | * [[Gargoyle Pickaxe]] will now dig up dull copper ore | ||
− | * | + | ===Spawning=== |
− | * | + | * Healer added to [[Nujel'm]] |
+ | * [[Horde Minion]]s summoned by Young players will decay properly | ||
+ | * [[Interred Grizzle]]s will no longer spawn in [[Palace of Paroxysmus]] | ||
+ | * NPCs in [[Heartwood]] will no longer spawn without clothes | ||
+ | * [[Orders of Minax]] will no longer spawn outside of players’ reach | ||
− | == | + | ===Stacking=== |
+ | * New stackables: | ||
+ | ** [[Granite]] | ||
+ | ** [[Sand]] | ||
+ | ** [[Dough]]/[[Sweet Dough]] | ||
+ | ** [[Sushi Platter]]s | ||
+ | ** [[Savage Kin Paint]] | ||
+ | ** [[Pan of Cookies]] | ||
+ | ** [[Baked Quiche]] | ||
+ | ** [[Pristine Dreadhorn]] | ||
+ | ** [[Smoke Bomb]]s | ||
+ | ** [[Egg Bomb]]s | ||
+ | ** [[Arcane Gem]]s | ||
+ | * Fixed: | ||
+ | ** Lesser poison potions will now stack with player crafted lesser poison potions | ||
− | + | ===Test Center=== | |
− | * | + | * Test Center welcome window reflects Publish 56 |
− | * | + | * New test center command: “give seeds” |
− | * | + | ** Gives the player a bag of fertile dirt and various seeds |
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− | == | + | ===Quests=== |
+ | * Abandoned quests should no longer cause the quest to fail in the player’s log | ||
+ | * Chance to get three new colors of seeds in the Naturalist quest for the Flowery Cactus: fire, white, and black | ||
+ | * [[Cooking]] quests will now accept all types of flour | ||
+ | * Escort NPCs will now properly handle following players onto boats | ||
+ | * [[Ocllo]] has been removed from the Escort Quest list | ||
+ | ** This will not interfere with escort quests in [[New Haven]] | ||
− | * | + | ===Vendors=== |
− | * | + | * Instituted a new Vending Penalty for players who attempt to circumvent the daily vendor charge for their items |
− | * | + | ** Vending Penalty is the same as the daily charge for the item |
− | ** | + | ** Penalty is applied if the item is removed by the owner before 24 hours has passed since it was added to the vendor |
− | ** | + | ** Penalty is noted on the object as an item property |
− | * | + | ** If the item is added to a vendor again, the vending penalty is automatically deducted from that vendor’s account, or given back to the player if funds are insufficient |
+ | ** There is a 30 minute grace period after adding an item to a vendor to prevent accidents: any item removed before 30 minutes passes will not have a vending penalty | ||
+ | ** Once 24 hours pass, the item may be removed at any time by the owner without penalty. Re-adding it to the vendor starts the process over again, however | ||
+ | * Added commas to vendor prices | ||
− | == | + | ===Misc=== |
+ | * A tamed [[sheep]] can only be shorn by the owner | ||
+ | * A tamed [[cow]] can only be milked by the owner | ||
+ | * All bows can now be used on [[Archery Butte]]s | ||
+ | * [[Animal Lore]] can now be used on morphed Imprisoned Dogs | ||
+ | * Begging will properly give the player gold when the message states they should have received some | ||
+ | * Books should now copy properly from one size (in pages) to another | ||
+ | * Casting a spell on an invalid location will no longer consume reagents or cause skill gain | ||
+ | * Cows will replenish their milk supply 24 hours after being exhausted | ||
+ | * [[Fire Beetle]]s will no longer work as a forge when ghosts | ||
+ | * Fixed a macro to equip last weapon while meditating | ||
+ | * Full suits of [[Virtue Armor]] no longer lose Self Repair on server startup | ||
+ | * Gems from the [[Gem Cart]] can no longer be used to recharge a communication crystal | ||
+ | * Ghosts can no longer remove runes from runebooks | ||
+ | * Left-facing War Forks can now be sold to vendors | ||
+ | * Morphed forms will now check for the correct skill and skill amount | ||
+ | ** Banking skill in a Soulstone will check your resultant skill level, and return you to normal if you can no longer maintain your morphed form | ||
+ | ** Casting from a scroll will return you to normal in three minutes | ||
+ | * Plants can have resources added to them after the seventh stage, without having to unlock and relock them | ||
+ | * Players may now join the Thieves’ guild one week after character creation, and be removed one week after requesting to quit | ||
+ | ** This was previously tied to one week (each way) of actual gameplay | ||
+ | * Public trash cans are no longer magically locked | ||
+ | * Players will no longer be able to move while using the “Help/Stuck” option as a ghost | ||
+ | * Weapon Switch macro will work properly with spellbooks | ||
+ | * Young players will now get the proper warning when entering Ilshenar dungeons | ||
− | + | ==Updates== | |
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− | == | + | ===Update 1=== |
+ | On October 30, 2008, the following was published: | ||
+ | * Forsaken Souls in Magincia will now die when the exorcism spell is used on them. | ||
+ | * Fixed an issue with [[Inscription]], being able to copy the books in Khaldun | ||
+ | * The [[Dark Guardian the Keeper of Knowledge]] will not call guards when players try to talk to him | ||
+ | * The [[Skeletal Lich]] will now only move in a limited area | ||
+ | * Halloween candy will not make you full | ||
+ | * Fixed the “Blessed” faction equippables | ||
+ | ** Can only be equipped by owner but can now be looted. | ||
+ | * Fixed an issue with being able to recall into war zones in Felucca | ||
+ | * The Halloween event will end on Nov. 17th | ||
+ | * Trick or Treating will end also on the 17th of Nov. | ||
+ | * Fixed the issue with the Elwood's [[The Collector's Quest]] NPC disappearing on Siege. | ||
+ | * Fixed an issue with where the Skeletal Lich was spawning in bad locations | ||
+ | * Siege Perilous cost for faction items will cost 5 times as much | ||
+ | * Fixed bug with flax plant not able to be tended when locked down | ||
+ | * Reverted a change to [[solen]] hive loyalty that was causing unexpected loss of friendship status | ||
+ | * Skeletal Liches will no longer be attacked by guards | ||
+ | * Fixed some issues with instanced corpses on the Crimson Dragons | ||
− | + | ===Update 2=== | |
− | + | On November 6, 2008, the following was published: | |
− | + | * Halloween 2008 | |
− | + | ** Increased the number of drones that spawn | |
− | == | + | ** Lowered the cocoons’ respawn timer from 5 minutes to 3 minutes |
− | + | ** Adjusted the drop rate of gossamer and small spider webs | |
− | + | ** Gossamer will now appear in the player’s bag if they are among the top damagers. They will receive a random number between 1 and 4 | |
− | + | ** Rereading the journal can no longer be abused to reset the quest by circumventing the normal flow | |
− | + | * Factions and War of Shadows | |
− | + | ** Fixed an issue with Factions Elections not working properly on some shards | |
− | + | ** Implemented a Town Crier update system for the War of Shadows. Saying “news” to a Town Crier or Sherry the Mouse statue will list one of the towns under attack | |
− | + | ** Fixed issue with global Town Crier updates not being sent to Trammel from Felucca, and vice versa | |
− | + | ** Increased number of Lieutenants, Captains, and Generals and adjusted their hit-points per rank | |
− | + | ** Increased the DI and SDI on weapon rewards by five points across the board | |
− | + | ** Added bonus to kill-points and silver for killing enemies of a different side | |
− | * | + | *** Order: TB and CoM |
− | ** | + | *** Chaos: Minax and SL |
− | ** | + | *** Example: If an "Order" faction member kills a "Chaos" member, they receive 2x kill-points, and 2x silver |
− | ** | + | *** Example: If an "Order" faction member kills an "Order" member, they receive the normal points and silver |
− | + | *** This effect stacks in “warzones” in Felucca (any of the eight faction cities) | |
− | + | **** Kill-points can be up to 3x, silver up to 4x | |
− | ** | + | **** Bonus kill-points are not deducted from the victim, they’re just a bonus given to the victor |
− | + | ** Town sigils will now properly teleport back to their pedestals when a town is "neutralized" as part of the invasion | |
− | + | ** Fixed the no spell casting area in Moonglow | |
− | + | * General | |
− | + | ** Fixed the issue where players were getting power scrolls in Ilshenar | |
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− | + | ===Update 3=== | |
− | + | On November 11, 2008 an update to Publish 56 was made to all shards to fix a bug with [[Sherry the Mouse]] statuettes causing the Origin shard to crash repeatedly. | |
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− | =See Also= | + | ==See Also== |
* [[Publishes]] | * [[Publishes]] | ||
* [[Factions]] | * [[Factions]] | ||
* [[Halloween 2008]] | * [[Halloween 2008]] | ||
+ | ** [[Halloween 2008 Quest]] | ||
* [[Magincia]] | * [[Magincia]] | ||
* [[Shadowlords]] | * [[Shadowlords]] |
Latest revision as of 21:46, 23 November 2010
The following is a list of changes deployed as Publish 56 on October 29, 2008.
Deployment History
- September 5, 2008 - expected late September or early October 2008.
- September 19, 2008 - Ever so slightly delayed, now expected early October 2008.
- September 26, 2008 - Based on a FoF update, expected late October 2008.
- October 21, 2008 - Published to Test Center shard.
- October 27, 2008 - Published to Origin shard.
- October 29, 2008 - Published to all other shards.
- October 30, 2008 - Update 1 published to all shards.
- November 6, 2008 - Update 2 published to all shards.
- November 11, 2008 - Update 3 published to all shards.
New Content
War of Shadows
- Factions cities will come under attack in Trammel by the forces of the Shadowlords
- Capturing a town sigil in Felucca allows the Trammel city to be invaded
- Sigil must be captured by Chaos (Shadowlords or Minax)
- Up to three towns can be invaded at a time
- Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends
- A city’s guard zones will disappear in Trammel when invaded, becoming a warzone
- All Felucca faction cities will have their guard zones will be removed, becoming warzones
- Affected cities for the invasion:
- Britain
- Skara Brae
- Magincia
- Minoc
- Moonglow
- Trinsic
- Vesper
- Yew
- Players logging into a town under invasion will be relocated to Jhelom
- Teleportation attempts into danger zones will be rerouted to Jhelom when possible
- Invading forces comprised of three types
- Shadowlord allied monsters (new alliances, beyond just daemons)
- Britain: Dragons
- Skara Brae: Elementals
- Magincia: Undead
- Minoc: Plague
- Moonglow: Void
- Trinsic: Orcs
- Vesper: Rogue Ophidians
- Yew: Daemons
- Army of Shadows (Humans and Elves)
- Ranking and promotion system similar to the Ophidian Invasion
- Four basic types
- Warrior
- Ranger
- Mage
- Healer
- Ranks
- Recruit
- Scout
- Corporal
- Lieutenant
- Captain
- General
- Corrupted townspeople
- Hatred
- NPCs aggressively attack players and other NPCs
- Falsehood
- NPCs attempt to steal from players
- Each NPC can only steal one item, normal theft checks apply
- Item is returned to the player if the NPC dies or is purified when the invasion ends (player must be in the city)
- Cowardice
- NPCs flee from players
- Hatred
- Shadowlord allied monsters (new alliances, beyond just daemons)
- Invasion of a town ends when the sigil is recaptured by Order (TB or CoM), or the local invasion is completely defeated
- Loot
- All invasion monsters and army members drop faction silver
- 1 to 5 normally, up to 25 for special mobs like the Shadow Knight
- Silver is multiplied by rank within the army
- Rare bonuses possible
- All invasion monsters have at least double the normal loot
- Army members drop special weapons and spellbooks with properties based on their rank
- Army members drop exceptional loot at higher ranks
- All invasion monsters and army members drop faction silver
- Crimson Dragons introduced as allies to the Shadowlords, appear as the final stage in the invasion. Shares similar loot to “The Six,” such as Myxkion
- Platinum Dragons introduced as allies to Britannia, enemies of the Crimsons
- Both dragon races are intelligent, and cause all dragons to go wild in their presence
- Siege Perilous and Mugen will have all the content available, but will have the invasion proceed in Felucca
Factions
- Added new equippables and consumables
- Added a community collection chest inside each stronghold to collect silver, and give faction equippables and consumables as rewards
- Donated silver will be tied to the faction system at a later date
- Sigil corruption time dropped to 4 hours (from 10 hours) for the duration of the event
- Sigil purification time dropped to 6 hours (from 3 days) for the duration of the event
- Faction Thieves will now receive 100 silver and 10 kill points for successfully capturing a town sigil
- Sigil must complete full circuit of corruption: from town pedestal, to stronghold, back to town pedestal
- Interruptions will not count against the original thief, as long as the original thief’s faction finishes the corruption process
- Thieves must be online to receive their reward
- Killing faction enemies inside warzones results in bonus kill-points and silver
Halloween
- New quest starting in the Yew Courthouse: talk to Jasper and read the book on the table
- Can be done completely in either Felucca or Trammel
- Every step required in the chain, skipping steps will keep you from completing the event
- Event can be done once per character
- Participating characters must be 15 days old (except for Test Center)
- Khaldun temporarily available in Trammel for the duration of the event
- Shadow Fiend of the Unseen now perfom the life drain attack
- General increases to HP and stats for Khaldun creatures
- Slightly increased the spawn rate of Shadowfiends, Spectral Armors, and Zealots
- Note: Shadow fiends and Spectral Armor drop loot onto the ground instead of leaving a body
- Note: Players cannot resurrect inside Khaldun
- New Trick or Treating rewards
- GM Beggars also have a new reward
Old Magincia
- Three new quests to help heal the land by releasing the spirits trapped in Magincia’s ruins
- The quest giver is a mage near the Magincia moongate
- Quest rewards are three types of rubble, one for each quest (total of 12 pieces)
- Rubble rewards are all unique - they do not overlap craftables or Magincia Invasion rubble. You can see the possible rewards in the quest gump.
- Quests are non-repeatable
- Three types of ghosts now reside in Magincia
- Restless Souls
- Invulnerable, unmoving
- Notices player movements
- Can be released by using Spirit Speak nearby
- Drops Threads of Life
- Forsaken Souls
- Constantly wanders the streets of Magincia
- Can be released by casting Exorcism nearby
- Drops Threads of Thought
- Corrupted Souls
- Red, aggressive
- Calls other Corrupted Souls nearby for help when attacking
- Can only be released by being killed
- Drops Threads of Fate
- Restless Souls
Fixes/Changes
Combat
- Disarm will no longer affect shields
- Hiryus will only use the dismount special attack on mounted players
-
Killing Solens with a pet will properly remove friendship with the nest(Update: this chance has been reverted) - Ranged attacks on slimes will no longer cause acid damage to your weapon
- Successfully taming an aggressive animal will stop its attack
- Tamers can no longer aggro with their pets and stay hidden
- Mounts under the effect of Nerve Strike will not be able to be mounted
- Wandering healers will no longer attack players who drink a refresh potion
- Wraith Form will not lose pass-through ability when crossing server boundaries
Blessing/Insurance
- Blackrock of all sizes can now be insured
- Blessed items will remain blessed after being traded
- Public trash cans will no longer accept blessed items. This does not affect personal trash cans in your home.
Crafting
- Crafting with Dull Copper will no longer exceed the 255 durability cap
- Skullcaps can now be crafted with a higher durability than 12
Display Issues
- Granite will now display the color of the granite on mouse-over, rather than just saying “granite.”
- Guild abbreviations can no longer be made to imitate Faction abbreviations (Min, CoM, TB, SL)
- Player crafted Parasitic Poison will display its name correctly, instead of “Deadly Poison”
- Pet summoning ball will no longer give an error message when crossing subserver boundaries
- Plants will no longer mystically say “I’m here” when they reach a specific stage of growth
- Savage Kin Paint effect will remain visible even after logging out and back in
- Quivers will no longer lose their color on server startup
Factions
- Faction members in the Hero/Evil system on Siege Perilous and Mugen will no longer be able to grief their teammates by causing them to lose kill-points when auto-defending
- Faction vendors from the losing faction will now disappear from a conquered city
- Non-faction players cannot block the entrances to the Shadowlord and Minax strongholds
- Shadowlord entrance area can no longer be teleported into, repels non-factioners
- Minax stronghold boundaries have been extended to the entire mountain pass, and the recruiting stone placed outside the mountain
- The bridge and outer entrance to the True Britannian stronghold can no longer be trapped
Housing/House-Addons
- Secured bags can no longer be dyed by anyone in a public house
- Spinning Wheels will no longer be lost if re-deeded while in use
Resources
- Blank scrolls can be added to commodity deeds
- Empty bottles can now be added to commodity deeds
- Gargoyle Pickaxe will now dig up dull copper ore
Spawning
- Healer added to Nujel'm
- Horde Minions summoned by Young players will decay properly
- Interred Grizzles will no longer spawn in Palace of Paroxysmus
- NPCs in Heartwood will no longer spawn without clothes
- Orders of Minax will no longer spawn outside of players’ reach
Stacking
- New stackables:
- Fixed:
- Lesser poison potions will now stack with player crafted lesser poison potions
Test Center
- Test Center welcome window reflects Publish 56
- New test center command: “give seeds”
- Gives the player a bag of fertile dirt and various seeds
Quests
- Abandoned quests should no longer cause the quest to fail in the player’s log
- Chance to get three new colors of seeds in the Naturalist quest for the Flowery Cactus: fire, white, and black
- Cooking quests will now accept all types of flour
- Escort NPCs will now properly handle following players onto boats
- Ocllo has been removed from the Escort Quest list
- This will not interfere with escort quests in New Haven
Vendors
- Instituted a new Vending Penalty for players who attempt to circumvent the daily vendor charge for their items
- Vending Penalty is the same as the daily charge for the item
- Penalty is applied if the item is removed by the owner before 24 hours has passed since it was added to the vendor
- Penalty is noted on the object as an item property
- If the item is added to a vendor again, the vending penalty is automatically deducted from that vendor’s account, or given back to the player if funds are insufficient
- There is a 30 minute grace period after adding an item to a vendor to prevent accidents: any item removed before 30 minutes passes will not have a vending penalty
- Once 24 hours pass, the item may be removed at any time by the owner without penalty. Re-adding it to the vendor starts the process over again, however
- Added commas to vendor prices
Misc
- A tamed sheep can only be shorn by the owner
- A tamed cow can only be milked by the owner
- All bows can now be used on Archery Buttes
- Animal Lore can now be used on morphed Imprisoned Dogs
- Begging will properly give the player gold when the message states they should have received some
- Books should now copy properly from one size (in pages) to another
- Casting a spell on an invalid location will no longer consume reagents or cause skill gain
- Cows will replenish their milk supply 24 hours after being exhausted
- Fire Beetles will no longer work as a forge when ghosts
- Fixed a macro to equip last weapon while meditating
- Full suits of Virtue Armor no longer lose Self Repair on server startup
- Gems from the Gem Cart can no longer be used to recharge a communication crystal
- Ghosts can no longer remove runes from runebooks
- Left-facing War Forks can now be sold to vendors
- Morphed forms will now check for the correct skill and skill amount
- Banking skill in a Soulstone will check your resultant skill level, and return you to normal if you can no longer maintain your morphed form
- Casting from a scroll will return you to normal in three minutes
- Plants can have resources added to them after the seventh stage, without having to unlock and relock them
- Players may now join the Thieves’ guild one week after character creation, and be removed one week after requesting to quit
- This was previously tied to one week (each way) of actual gameplay
- Public trash cans are no longer magically locked
- Players will no longer be able to move while using the “Help/Stuck” option as a ghost
- Weapon Switch macro will work properly with spellbooks
- Young players will now get the proper warning when entering Ilshenar dungeons
Updates
Update 1
On October 30, 2008, the following was published:
- Forsaken Souls in Magincia will now die when the exorcism spell is used on them.
- Fixed an issue with Inscription, being able to copy the books in Khaldun
- The Dark Guardian the Keeper of Knowledge will not call guards when players try to talk to him
- The Skeletal Lich will now only move in a limited area
- Halloween candy will not make you full
- Fixed the “Blessed” faction equippables
- Can only be equipped by owner but can now be looted.
- Fixed an issue with being able to recall into war zones in Felucca
- The Halloween event will end on Nov. 17th
- Trick or Treating will end also on the 17th of Nov.
- Fixed the issue with the Elwood's The Collector's Quest NPC disappearing on Siege.
- Fixed an issue with where the Skeletal Lich was spawning in bad locations
- Siege Perilous cost for faction items will cost 5 times as much
- Fixed bug with flax plant not able to be tended when locked down
- Reverted a change to solen hive loyalty that was causing unexpected loss of friendship status
- Skeletal Liches will no longer be attacked by guards
- Fixed some issues with instanced corpses on the Crimson Dragons
Update 2
On November 6, 2008, the following was published:
- Halloween 2008
- Increased the number of drones that spawn
- Lowered the cocoons’ respawn timer from 5 minutes to 3 minutes
- Adjusted the drop rate of gossamer and small spider webs
- Gossamer will now appear in the player’s bag if they are among the top damagers. They will receive a random number between 1 and 4
- Rereading the journal can no longer be abused to reset the quest by circumventing the normal flow
- Factions and War of Shadows
- Fixed an issue with Factions Elections not working properly on some shards
- Implemented a Town Crier update system for the War of Shadows. Saying “news” to a Town Crier or Sherry the Mouse statue will list one of the towns under attack
- Fixed issue with global Town Crier updates not being sent to Trammel from Felucca, and vice versa
- Increased number of Lieutenants, Captains, and Generals and adjusted their hit-points per rank
- Increased the DI and SDI on weapon rewards by five points across the board
- Added bonus to kill-points and silver for killing enemies of a different side
- Order: TB and CoM
- Chaos: Minax and SL
- Example: If an "Order" faction member kills a "Chaos" member, they receive 2x kill-points, and 2x silver
- Example: If an "Order" faction member kills an "Order" member, they receive the normal points and silver
- This effect stacks in “warzones” in Felucca (any of the eight faction cities)
- Kill-points can be up to 3x, silver up to 4x
- Bonus kill-points are not deducted from the victim, they’re just a bonus given to the victor
- Town sigils will now properly teleport back to their pedestals when a town is "neutralized" as part of the invasion
- Fixed the no spell casting area in Moonglow
- General
- Fixed the issue where players were getting power scrolls in Ilshenar
Update 3
On November 11, 2008 an update to Publish 56 was made to all shards to fix a bug with Sherry the Mouse statuettes causing the Origin shard to crash repeatedly.