Publishes
Publishes are changes to a Shard's programming to fix bugs or add content. Publishes may or may not be announced by the development team, depending on the type. A major game update will always be announced (i.e. Publish 25), however, publishes may also occur invisibly during a shard's maintenance to fix exploits and bugs.
Originally, major publishes were known simply by the date on which they were released, but in the time leading up to the announcement of UO:R, The Six Month Plan was announced. This laid out the future goal of releasing large, regularly scheduled publishes. Publishes began being numbered internally, and the practice caught on until publishes began being publically known by their number. The first publish to be mentioned by its number publically was Publish 10, and the first publish to be officially titled by its number was the massive Publish 15.
List of Publishes
2008
- Publish 52 - Coming Soon!
- Event content, fixes for trial account, IDoC, and house placement exploits, commas in checks?, and more
- Publish 51 - March 27, 2008
- Pet ball changes, pet AI improvements, various bug fixes
- Publish 50 - February 14, 2008
- Improved runic intensities and BoD chances, greater dragons, BoS and Salvage Bag fixes, disabled Halloween 2007, activated Valentine's Day 2008 activities
- Publish 49 - January 23, 2008
- Changes to the character database
2007
- Publish 48 - November 27, 2007
- Salvage Bag, Doom Gauntlet changes, Faction changes, Blood Oath fixes, Bag of Sending nerf, various monster strength/loot buffs
- Publish 47 - September 25, 2007
- 10th Anniversary legacy dungeon drop system, 10th Anniversary gifts
- Publish 46 - August 10, 2007
- PvP balances/changes, KR crafting menu functionality revamps, new KR macro functionality, resource randomization, various bug fixes
- Publish 45 - May 25, 2007
- Stat gain changes and other miscellaneous changes
- Publish 44 - April 30, 2007
- Discontinuation of the 3d client, New Player Experience, destruction of Old Haven, emergence of New Haven, Arms Lore changes
2006
- Publish 43 - October 26, 2006
- Contained 9th Anniversary additions, Evasion balancing, and Stealth/Detect Hidden changes
- Publish 42 - September 1, 2006
- Added new Veteran Rewards, capped regeneration properties, and nerfed hit leech properties
- Publish 41 - June 30, 2006
- Added the 4 Personal Attendants
- Publish 40 - May 18, 2006
- Added Buff Bar, Targeting System, and various PvP related changes
- Publish 39 - February 16, 2006
- New player improvements, 8x8 removal, and Spring Décor Collection items added
2005
- Publish 38 - December 16, 2005
- Name/Gender Change Tokens, Holiday 2005 gifts, stats capped individually at 150
- Publish 37 - November 3, 2005
- Many, many, many bug fixes for Mondain's Legacy and other long standing bugs
- Publish 36 - September 22, 2005
- 8th Age anniversary items added and various Mondain's Legacy bug fixes
- Publish 35 - August 10, 2005
- Mondain's Legacy support and Gamemaster support tool updates
- Publish 34 - July 28, 2005
- Mondain's Legacy support
- Publish 33 - June 21, 2005
- Change to buying Advanced Character Tokens, Evil Home Decor support, and shuts off Treasures of Tokuno
- Publish 32 - May 2, 2005
- Necromancy potions and Exorcism, Alliance/Guild chat, end of Brit Invasion, Special Moves fixes
- Publish 31 - March 17, 2005
- Treasures of Tokuno I turn in begins, promo tokens, soulstone fragments, magery summons fixes, craftable spellbook properties, various bug fixes
- Publish 30 - February 9, 2005
- Treasures of Tokuno I begins, item fixes, craftable Necromancy Scrolls and magic spellbooks, Yamandon gas attack, bug fixes
- Publish 29 - January 20, 2005
- Damage numbers, pet fixes, archery/bola/lightning strike fixes, slayer changes
2004
- Publish 28 - November 23, 2004
- Publish 27 - September 14, 2004
- Paragon and Minor Artifact systems
- Publish 26 - August 17, 2004
- Loot changes, bardable creature changes, necromancer form fixes
- Publish 25 - July 13, 2004
- Bug fixes, PvP balance changes, Archery fixes
- Publish 24 - May 13, 2004
- Housefighting balances, reds in Fel guard zones, Valor spam fix, overloading fixes
- Publish 23 - March 25, 2004
- The Character Transfer system
2003
- Publish 22 - December 17, 2003
- Holiday 2003 gifts, Sacred Journey fixes, bonded pet fixes, assorted other bug fixes
- Publish 21 - November 25, 2003
- Housing/Vendor fixes, NPC economics, Factions fixes, Bulk Order Deed lockdown fix, various other fixes
- Publish 20 - October 6, 2003
- New Vendor system, Bulletin Boards, Housing Runestones, the death of in-game HTML and UBWS bows
- Publish 19 - July 30, 2003
- Quick Self-looting, BoD books, special move fixes/changes, housing lockdown fixes, pet and faction tweaks
- Publish 18 - May 28, 2003
- AoS launch gifts, new wearables, customized housing fixes, Paladin/Necromancer balances
- Publish 17 - February 11, 2003
- AoS launch publish and miscellaneous related changes
2002
- Publish 16 - July 12-22, 2002
- Resource/Crafting changes, Felucca Champion Spawns and Powerscrolls, Barding/Taming changes, Felucca enhancements/changes, House Ownership changes, the GGS system, the Justice Virtue, Siege Perilous ruleset changes
- Publish 15 - January 9, 2002
- Housing/Lockdown fixes, NPC and hireling fixes, various skill gump fixes, Faction updates, miscellaneous localizations
2001
- Publish 14 - November 30, 2001
- New Player Experience, context sensitive menus, Blacksmithing BoD system, Animal Lore changes, Crafting overhaul, Factions updates
- Publish 13.6 (Siege Perilous Shards Only) - October 25, 2001
- Publish 13.5 - October 11, 2001
- Commodity Deeds, Repair Contracts, Secure House Trades
- Publish 13 - August 19, 2001
- Treasure map changes, tutorial/Haven changes, combat changes, with power hour changes and player owned barkeeps as later additions
- Publish 12 - July 24, 2001
- Veteran Rewards, vendor changes, skill modification changes, GM rating tool, miscellaneous bug fixes and changes
- Publish 11 - March 14, 2001
- The Ilshenar landmass, taxidermy kits, hair stylist NPCs, Item Identification changes, creatures vs. negative karma, vendor changes, various fixes and preparations for UO:TD
- Publish 10 - February 1, 2001
- Henchman for Noble NPCs, disabling Hero/Evil, magic in towns, facet menus for public moongates, karma locking, faction fixes, spawn changes
2000
- Publish 9 - December 15, 2000
- T2A transport, Holiday gifts/tree activation, lockdown changes, default desktops, house add-on changes
- Publish 8 - December 6, 2000
- The Factions System, stablemaster changes, monster movement changes
- Publish 7 - September 3, 2000
- New Player Experience changes, lockdown/secure changes, comm. crystal changes, Dungeon Khaldun, vendor customization
- Publish 6 - August 1, 2000
- Looting rights changes, lockdown changes, stuck player options
- Publish 5 - April 27, 2000
- Ultima Online: Renaissance, various updates and fixes for UO:R
- Publish 4 - March 8, 2000
- Skill gain changes, Power Hour, sea serpents in fishing, bank checks, tinker traps, shopkeeper changes
- Publish 3 - February 23, 2000
- Trade window changes, monsters trapped in houses, guild stone revamp, moonstones, secure pet/house trading, dex and healing
- Publish 2 - January 24, 2000
- Escort and Taming changes, invalid house placement, land surveying tool, the death of precasting, Clean Up Britannia Phase III, item decay on boats
1999
- Publish 1 - November 23, 1999
- Co-owners, Maker's Mark, Perma-reds, Skill management, Clean Up Britannia Phase II, Bank box weight limit removal, Runebooks, Potion Kegs, other changes
- Publish - September 22, 1999
- Smelting, Unraveling, pet changes, Chaos/Order changes, armoire fix
- UO Live Access Patch - August 25, 1999
- Companion program, "Young" status, arm/disarm, last target, next target, TargetSelf macros, Ultima Messenger, various bug fixes
- Publish - May 25, 1999
- Difficulty-based Tinkering, "all follow me" etc., cut-up leather, boards from logs, other skill changes, dry-docking boats, various fixes