Difference between revisions of "Animal Training"

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With the addition of Publish 97 tameable animals can now be trained with special ability's or have their skills and stats modified in addition to the traditional Pet Training. Animal training can be done at any time in the pets life weather is freshly tamed or fully trained with maximum skills and stats. the only exception is 5 slot pets as these are considered to already be at maximum strength. Pets also now receive a special pet training power hour beginning when the pet first gains in its training progress, increasing the amount of training progress the pet normally receives from the target. The Discovering Animal Training Quest taken from any Animal Trainer NPC often found in the city stables will explain how to begin this process and will reward the character with the Title “Ethologist.”


Animal Training Abilities

Some creatures are restricted from the new Animal training system. they are:

Some abilities can only be taught to creatures with a certain classification to see Tameables for a list. there is 6 different classifications.

  • Magical
  • Necromantic
  • Sticky Skin
  • Clawed
  • Tailed
  • Insectoid

Magical Abilities

These magical abilities will require all available ability choices, choosing one of these will disallow the choice of a special ability, special move or area effect ability.

Special Abilities

  • Angry Fire
    • Trains the creature in the Angry Fire special ability, causing the creature to deliver devastating fire attacks.
  • Conductive Blast
    • Trains the creature in the Conductive Blast special ability, causing reduction to a target’s energy resistance.
  • Dragon Breath
    • Trains the creature in the Dragon Breath special ability, causing the creature to deliver devastating fire damage based on its target’s health.
    • Only available to tameable creature with the classification Magical.
  • Grasping Claw
    • Trains the creature in the Grasping Claw special ability, causing the creature to use its claws to shred a target causing a loss in physical resistance and physical damage.
    • Only available to tameable creature with the classification Clawed.
  • Inferno
    • Trains the creature in the Inferno special ability, causing the creature to surround its targets with fire, causing a reduction to fire resistance and devastating fire damage.
  • Lightning Force
    • Trains the creature in the Lightning Force special ability, causing the creature to attack with energy damage.
  • Mana Drain
    • Trains the creature in the Mana Drain special ability, causing the creature to drain the mana of all nearby targets.
  • Raging Breath
    • Trains the creature in the Raging Breath special ability, causing the creature to use a fiery breath inflicting a burst of fire damage that persists over time.
  • Repel
    • Trains the creature in the Repel special ability, causing all incoming damage to be reflected at the attacker.
  • Searing Wounds
    • Trains the creature in the Searing Wounds special ability, causing the creature to sear attackers resulting in a reduction in the effect of healing.
  • Steal Life
    • Trains the creature in the Steal Life special ability, causing the creature to attack with energy damage that will convert some of that damage back to health over time.
    • Only available to tameable creature with the classification Necromantic.
  • Venomous Bite
    • Trains the creature in the Venomous Bite special ability, causing the creature to poison all nearby targets.
  • Vicious Bite
    • Trains the creature in the Vicious Bite special ability, causing the creature to inflict a festering wound on approaching targets that does direct damage over time.
  • Rune Corruption
    • Trains the creature in the Rune Corruption special ability, causing reduction to a target’s damage resistances.
  • Life Leech
    • Trains the creature in the Life Leech special ability, causing the creature to leech life from incoming damage.
  • Sticky Skin
    • Trains the creature in the Sticky Skin special ability, causing a reduction in attack speed to attackers.
    • Only available to tameable creature with the classification Sticky Skin.
  • Tail Swipe
    • Trains the creature in the Tail Swipe special ability, causing the creature to lash its tail at targets resulting in direct damage and a chance of paralysis and confusion, resulting in a decrease of intelligence and dexterity.
    • Only available to tameable creature with the classification Tailed.

Special Moves

With the exception of Cold Wind and Frenzied Whirlwind these moves are the same as the players special moves.

Area Effect Abilities

  • Aura of Energy
    • Trains the creature in the Aura of Energy area effect, causing energy damage to nearby targets.
  • Explosive Goo
    • Trains the creature in the Explosive Goo area effect, causing a fiery spray on nearby victims causing energy damage
  • Essence of Earth
    • Trains the creature in the Essence of Earth area effect, causing physical damage to nearby targets.
  • Aura of Nausea
    • Trains the creature in the Aura of Nausea area effect, causing nearby targets to suffer a reduction in swing speed, hit chance, defence chance and faster casting.
  • Poison Breath
    • Trains the creature in the Poison Breath area effect, causing lethal poison to nearby targets.
  • Essence of Disease
    • Trains the creature in the Essence of Disease area effect, causing poison damage to nearby targets.

See Also