Super Slayer
Contents
Super Slayers are weapons that affect entire racial groups. For example:
- Elemental slayers impart increased damage against all of the elemental subgroups: Blood, Earth, Fire, Ice, Poison, Water, etc.
- Demon slayer only has 1 subgroup (Daemon Slayer), however it also affects Succubi, Horde Minions, and several other Demons.
The following facts are known about Slayer Weapons, Spellbooks and Instruments:
- All the Slayers fall into 7 groups. Abyss, Arachnid, Elemental, Fey, Humanoid, Reptilian and Undead.
- Each group has a Super Slayer that will increase damage/success on all monsters within that group.
- Each of those groups have an opposing group. (i.e. Humanoid vs. Undead)
- Slayer Weapons will do double damage to the monsters they are meant for.
- Slayer Weapons can both be found as monster loot and be crafted by using a runic crafting tool.
- Slayer Spellbooks will cause most spells to do double damage to the monsters they are meant for.
- Slayer Spellbooks can only be crafted by scribes using a scribe pen.
- Slayer Instruments will increase your success chance by 20% when used on the creatures it is meant for.
- Slayer Instruments will decrease your success chance by 20% when used on the creatures from its opposing group.
- Slayer Instruments can only be found as monster loot.
- A successful use of a Slayer Weapon, Spellbook or Instrument will yield a little white flash on the monster.
Arachnid
- Spider Slayer
- Terathan Slayer
- Scorpion Slayer
Reptile
- Dragon Slayer
- Lizardmen Slayer
- Ophidian Slayer
- Snake Slayer
Repond
- Orc Slayer
- Troll Slayer
- Ogre Slayer
Demon
- Gargoyle Slayer
- Daemon Slayer
Undead
- Lich
- Lich Lord
- Ancient Lich
- Bone Knight
- Bone Magi
- Shade
- Spectre
- Wraith
- Zombie
- Rotting Corpse
- Dark Guardian
- Darknight Creeper
- Flesh Golem
- Ghoul
- Gore Fiend
- Mummy
- Neira the Necromancer