Difference between revisions of "Glassblowing"
m |
(more info on where to get sane mining skills) |
||
Line 5: | Line 5: | ||
To learn how to [[crafting|craft]] glass an Alchemist must read the book "Crafting Glass with Glassblowing," which can be purchased from [[Gargoyle]] Alchemists located the Gargoyle city of [[Ver Lor Reg]] in Central [[Ilshenar]]. The book costs about 10,000 gold and is destroyed once read by a Grandmaster Alchemist.<br><br> | To learn how to [[crafting|craft]] glass an Alchemist must read the book "Crafting Glass with Glassblowing," which can be purchased from [[Gargoyle]] Alchemists located the Gargoyle city of [[Ver Lor Reg]] in Central [[Ilshenar]]. The book costs about 10,000 gold and is destroyed once read by a Grandmaster Alchemist.<br><br> | ||
− | To create glass items, you need the [[Resources|resource]] [[sand]] and a tool called a "[[Blowpipe]]". Sand is obtained by [[Mining|miners]]. [[Blowpipe]]s can be purchased from Gargoyle [[NPC]]s for a few gold pieces. They wear out, just like [[pickaxe]]s and [[shovel]]s. A glassblower must be near a [[forge]] to craft glass items. | + | To create glass items, you need the [[Resources|resource]] [[sand]] and a tool called a "[[Blowpipe]]". Sand is obtained by [[Mining|miners]] who have read the book "Find Glass-Quality Sand", also bought from Alchemists in [[Ver Lor Reg]]. [[Blowpipe]]s can be purchased from Gargoyle [[NPC]]s for a few gold pieces. They wear out, just like [[pickaxe]]s and [[shovel]]s. A glassblower must be near a [[forge]] to craft glass items. |
<br clear="all"> | <br clear="all"> |
Revision as of 10:40, 27 April 2010
Glassblowing is a skill that can only be learned by Grandmaster Alchemists. Learning the art of glassblowing does not cost any skill points, and has no effect on a character's skill cap.
To learn how to craft glass an Alchemist must read the book "Crafting Glass with Glassblowing," which can be purchased from Gargoyle Alchemists located the Gargoyle city of Ver Lor Reg in Central Ilshenar. The book costs about 10,000 gold and is destroyed once read by a Grandmaster Alchemist.
To create glass items, you need the resource sand and a tool called a "Blowpipe". Sand is obtained by miners who have read the book "Find Glass-Quality Sand", also bought from Alchemists in Ver Lor Reg. Blowpipes can be purchased from Gargoyle NPCs for a few gold pieces. They wear out, just like pickaxes and shovels. A glassblower must be near a forge to craft glass items.
Craftables
- Some glass items created by glassblowers can be changed in color by using an Interior Decorator tool on them.
Weapons | ||||
---|---|---|---|---|
Picture | Glassblowing Item | Sand | Success | Remarks |
Glass Sword | 14 | 90% | May hold its maker's mark.
Requires the Stygian Abyss expansion | |
Glass Staff | 10 | 95% | May hold its maker's mark.
Requires the Stygian Abyss expansion. | |
Miscellaneous | ||||
Picture | Glassblowing Item | Sand | Success | Remarks |
Empty Bottle | 1 | 95% | For Potions | |
Small Flask | 2 | 95% | Changes color and direction when turned. | |
Medium Flask | 3 | 95% | Changes color when turned. | |
Curved Flask | 3 | 95% | Changes color and direction when turned. | |
Large Flask 1 | 4 | 85% | Changes color when turned. | |
Large Flask 2 | 5 | 80% | Changes color when turned. | |
Bubbling Blue Flask | 5 | 80% | ||
Bubbling Purple Flask | 5 | 80% | ||
Bubbling Red Flask | 7 | 80% | ||
Empty Vials | 8 | 70% | Can be turned with an Interior Decorator. | |
Full Vials | 8 | 70% | Can be turned with an Interior Decorator. | |
Spinning Hourglass | 10 | 50% | The Interior Decorator will stop or start it. | |
Empty Oil Flask | 5 | 60% | ||
Workable Glass | 10 | 55% | ||
Hollow Prism | 8 | 50% | Used in making a Runed Prism. | |
Ter-Mur Style Floor Mirror | 20 | 50% | Can be turned with an Interior Decorator.
Requires the Stygian Abyss expansion. | |
Ter-Mur Style Wall Mirror | 10 | 60% | Can be turned with an Interior Decorator.
Requires the Stygian Abyss expansion. | |
Soulstone Fragment | - | 60% | Requires 2 Crystal Granules and 2 Void Essence | |
Empty Venom Vial | 1 | 95% | Requires the Stygian Abyss expansion. |
See Also
Skills | |
---|---|
Bardic |
Discordance • Enticement (Removed) • Musicianship • Peacemaking • Provocation |
Combat |
Anatomy • Archery • Bushido • Fencing • Focus • Healing • Mace Fighting • Ninjitsu • Parrying • Poisoning • Swordsmanship • Tactics • Throwing • Wrestling |
Crafting |
Alchemy • Arms Lore • Basket weaving • Blacksmithy • Bowcraft & Fletching • Carpentry • Cartography • Cooking • Glassblowing • Imbuing • Inscription • Masonry • Tailoring • Tinkering |
Creatures | |
Magical |
Chivalry • Evaluating Intelligence • Magery • Meditation • Mysticism • Necromancy • Resisting Spells • Spellweaving • Spirit Speak |
Miscellaneous |
Begging • Camping • Forensic Evaluation • Item Identification • Taste Identification |
Resource Gathering | |
Rogue |
Detecting Hidden • Hiding • Lockpicking • Remove Trap • Snooping • Stealing • Stealth • Tracking |