Difference between revisions of "Skills"

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[[Ultima Online]] has 58 different [[Skills]] which determine the capabilities of your [[Character]]. You can expend up to 700 points between these however you desire. Though with each year of subscription you will gain an additional +5 towards your overall [[Skill Cap]] (stopping at 720).
[[Ultima Online]] has 58 different '''skills''' which determine the capabilities of your [[character]]. You can expend up to 700 points between these however you desire. Though with each year of subscription you will gain an additional +5 towards your overall [[Skill Cap]] (stopping at 720).
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In order to improve in a skill you simply carry out the associated actions. For example, if you wish to train as a [[Swordsmanship|Swordsman]], simply fight [[Monsters]] with a sword equipped. Likewise, casting a [[Fishing Pole]] out into the water is all it takes to become a better [[Fishing|Fisherman]]. Each skill is associated with certain [[Stats]], which are trained in the same manner.
 
In order to improve in a skill you simply carry out the associated actions. For example, if you wish to train as a [[Swordsmanship|Swordsman]], simply fight [[Monsters]] with a sword equipped. Likewise, casting a [[Fishing Pole]] out into the water is all it takes to become a better [[Fishing|Fisherman]]. Each skill is associated with certain [[Stats]], which are trained in the same manner.

Revision as of 12:55, 18 January 2010

Ultima Online has 58 different Skills which determine the capabilities of your Character. You can expend up to 700 points between these however you desire. Though with each year of subscription you will gain an additional +5 towards your overall Skill Cap (stopping at 720).

In order to improve in a skill you simply carry out the associated actions. For example, if you wish to train as a Swordsman, simply fight Monsters with a sword equipped. Likewise, casting a Fishing Pole out into the water is all it takes to become a better Fisherman. Each skill is associated with certain Stats, which are trained in the same manner.

You can usually pay NPCs for training up to a certain level. For example, visit your local blacksmith's shop and you should be able to learn some of their trade via their Context Menus. You will be expected to pay for these services, of course, though the Gold requested is a pittance.

Each skill has an individual cap of 100 points, though in some cases this can be extended by using Power Scrolls. It's also possible to boost the rate of your gains using a Scroll of Alacrity, though these are a somewhat ineffective method when you consider their scarcity. A Scroll of Transcendence, on the other hand, boosts your skill total directly.

The introduction of New Haven brought with it New Player Quests which offer tips towards training as well as accelerated skill gains. While the rewards are mostly trifles, some (especially the Crafting related items) are well worth keeping.

Of especial note is the Skill Tutor Statuette obtained by defeating the Dark Knight, which provides details on whether a given action is too easy or difficult to provide a decent gain rate.

The Skill Menu can be used to select those you wish to improve in, those you wish to "forget", and those you wish to lock at their current level.


List of Skills

Each page details what a given skill does, how it is used, and the best methods to train it.

Combat

Crafting

Resource Gathering

Magical

Rogue

Bardic

Creatures

Miscellaneous


See Also